/*
* Copyright (c) 2006, Jonas Beckeman
* All rights reserved.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
*     * Redistributions of source code must retain the above copyright
*       notice, this list of conditions and the following disclaimer.
*     * Redistributions in binary form must reproduce the above copyright
*       notice, this list of conditions and the following disclaimer in the
*       documentation and/or other materials provided with the distribution.
*     * Neither the name of Jonas Beckeman nor the names of its contributors
*       may be used to endorse or promote products derived from this software
*       without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY JONAS BECKEMAN AND CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL JONAS BECKEMAN AND CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* HEADER_END*/

using System;
using System.Collections.Generic;
using System.Text;
using System.ComponentModel;
using System.Xml.Serialization;
using System.Drawing;

namespace Endogine.Codecs.Photoshop
{
    [XmlInclude(typeof(LayerResources.Bevel))]
    [XmlInclude(typeof(LayerResources.CommonState))]
    [XmlInclude(typeof(LayerResources.Glow))]
    [XmlInclude(typeof(LayerResources.Shadow))]
    public class EffectBase : LayerResource
    {
        [XmlAttributeAttribute()]
        public uint Blur;
        public Color Color;
        [XmlAttributeAttribute()]
        public bool Enabled;
        [XmlAttributeAttribute()]
        public string BlendModeKey;
        [XmlAttributeAttribute()]
        public byte Opacity;

        [XmlAttributeAttribute()]
        public string TagForXml
        {
            get { return this.Tag; }
            set { }
        }

        public new string DataForXml
        {
            get
            {
                if (this.Data == null)
                    return null;
                return Endogine.Serialization.ReadableBinary.CreateHexEditorString(this.Data);
            }
            set { }
        }

        public EffectBase()
        {
        }

        public EffectBase(BinaryPSDReader reader)
            : base(reader)
        {
        }

        public string ReadBlendKey(BinaryPSDReader r)
        {
            string blendModeSignature = new string(r.ReadPSDChars(4));
            return new string(r.ReadPSDChars(4));
        }
    }
}
